Building a Telegram Game: From Unity to Mini App
A deep dive into building Vikare Battle, a multiplayer game served through Telegram with Unity WebGL, wallet integrations, and serverless backend.
TelegramUnityFirebaseWeb3
Smart Contracts on Soroban: A Backend Engineer's Perspective
Lessons learned transitioning from traditional C# backend development to smart contract architecture on Stellar's Soroban platform.
SorobanStellarWeb3Rust
Building Scalable Game Backends with C# and .NET 8
How to architect high-performance game servers using C#, .NET 8, and Redis for real-time state synchronization in games with 100k+ DAU.
C#.NETGame DevelopmentBackend